Research.
I believe learning the details and specifics of your field is equally important as contributing to the growth and development of your field. My undergraduate research interests focused mainly on various areas of artificial intelligence, including cognitive science, computer vision, financial market analysis, and robotics. My graduate and professional research is focused on user experience and software engineering. A complete listing of my research papers and presentations is available on my Slideshare.
Strategic Trading in Credit Networks (Spring 2012)
- Worked with Dr. Wellman on Strategic Reasoning Group at the University of Michigan
- Simulated credit issuing (based on varying strategies) among agents in various credit networks
- Determined optimal strategies in specific credit network environments
- Project Writeup for Credit Networks research:
credit_networks_project_writeup.pdf | |
File Size: | 168 kb |
File Type: |
Belief Propagation in Computer Vision (2011)
- Worked under Dr. Olson in the April Robotics Laboratory at the University of Michigan
- Implemented a loopy BP algorithm in Java for computing disparity depth maps from binocular images and optimized with Dr. Felzenszwalb's techniques
- Working on further increasing the algorithm's efficiency through additional optimizations
- My paper on efficient belief propagation techniques (published in University of Michigan Undergraduate Research Journal 2012):
efficient_belief_propagation_in_depth_finding.pdf | |
File Size: | 218 kb |
File Type: |
SOAR Cognitive Architecture (2010 - 2011)
- Worked with Dr. Laird on a fundamental AI agent that navigates a robot based on its percepts from a LIDAR sensor
- My paper on cognitive science AI (published in the ICCRD 2011 Conference):
cognitive_science_artificial_intelligence.pdf | |
File Size: | 179 kb |
File Type: |
- Developed AI agents that utilized reinforcement learning to strategically play the game PlanetWars
StarCraft AI (2010)
- Overseeing a team of students developing AI agents for the annual AIIDE Starcraft AI Competitions
- Extension of BWAPI developed in C++ in Microsoft Visual Studio 2007
- Source code repository: http://bitbucket.org/saluber/scai-2011-stable
The AbioCor System (2009)
- I researched, wrote a paper on, proposed a design recommendation, and presented material with a team of engineering students on the AbioCor System for an introductory engineering class focusing on biomedical implants